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The Dotnet Nuke blog is a collection of related modules which comprise of all the working parts of a blog. When the blog module is added to a page,all module are added





Blog Module

Weblog (aka "blog") is arguably one of the most popular categories of applications on the Internet today.  Naturally, this makes a Blog module a very important part of the DotNetNuke family of free BSD modules.  The DotNetNuke® Blog is actually a collection of related modules which comprise all the working parts of a Blog.  When you add the blog module to a page,  you actually add all of them (which you can choose to delete or move).  These presently include:
  • Menu: List of blog related actions that a user can take, based on permissions (e.g. changing settings, adding a post, etc).
  • Search: Utility for searching Blog content.
  • Roll: List of blogs on the site (or in some logical grouping)
  • Archive: Calendar indicating dates when blogs have been posted
  • Posts: Display of the lists and content of the blogs.
This blog module was contributed to DotNetNuke (and thus to you) by Hans-Peter Schelian, who based his work on a blog module originally developed by Matt Fraser for version 1.x. 

You are in the process of setting up module and you do not want anyone to see it until you have completed it.

Posted by Gregfox on 11/20/09 , under | comments (0)



There are really four (4) different ways to think about giving access to Modules on your website.  Who would you like to be able to see each module?
(1) Administrators:  Only users who have the authority to "administer" your website can see these modules (so that means you)!  This is a good setting to use for modules that you are in the process of setting up but don't want anyone to see until you are finished.  You can use the Page Editors Only option of the Visibility selector when you add new modules to keep them private until you are ready.


When a Module is only visible to website Administrators a red border is applied to alert you of this.  That way you won't forget that nobody can see them except you!

(2) Unauthenticated Users:  All visitors can view your Module anonymously.  "Unauthenticated" means that the user has not logged in and may not even be registered as a user of your website.  Think of this as "public" access... things that you want everyone to be able to see.
(3) Registered Users:  Users that have filled out a Registration form on your website and now have a User Name and Password and have already logged in.
(4) Custom Group of Users:  These are Registered Users that you have also placed into a special group or "Role" that you have created (e.g. "Family" or "Customers").  For more information on custom groups you'll want to read the tutorial: Manage Users.


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Microsoft Publishes Windows 7 Bugs List

Posted by Gregfox on , under | comments (0)






Microsoft today published the full bug list for its Windows 7 operation system. For the first time ever, All known and reported bugs are to be made available to the public.Mr Hyan-Lee of Japan(photographed above) made the mistake of printing the whole list...

What is the first step in good programming?

Posted by Gregfox on 11/18/09 , under | comments (0)





The first step in good programming is to understand fully what the

program is supposed to do and the relationship between the inputs and the outputs.

The second step is to break down the process into its smallest component. This is

called modularity. A flowchart is very useful here. It is because of modularity

that you can use "libraries" of functions so that you don't have to reinvent the

wheel every time you program something.

The third step, implementation, is where you put together all the modules

according to the flowchart you designed.

What is the mark of good programming?

Posted by Gregfox on , under | comments (0)





Actually, the first and most important rule of writing good code is to comment your code....In a past few days or months, you may need to go back and rewrite something. You need to be able to look at the code and know what it is doing. The most effective way of doing this is to comment your code as you write it.

Equally important, don't just start writing code. Sit down and write out a statement as to what you want your code to do before you ever start. That will help you stay focused on what it is you are trying to achieve.